Looking Out (I)
Let’s see how quickly I can do the fully pencilled/inked version of this panel for the book. This is the rough work. Assuming not too many distractions…
Let’s see how quickly I can do the fully pencilled/inked version of this panel for the book. This is the rough work. Assuming not too many distractions…
I think that the Apple Pencil is one of the best things the company has produced in a very long time. It’s good for both writing and sketching, and so is especially useful in all aspects of my work. I got one back in the Spring when the regular-sized iPad pro came out and it has been a joy to work with. I thought I’d share with you a video stroke by stroke logging of a quick sketch I did with it this morning on the subway on the way to work. The sketch itself is above and the video showing how I made it is embedded below. Yes, it’s another version of the people you saw here.
This is typically how I produce some of the rough work for the book, by the way. (I still also use good old fashioned pen and paper too.) Since some of you have asked, the answer to whether I […] Click to continue reading this post
Sometimes a sharpie and a bit of bristol are the best defense against getting lost in the digital world*… (Click for larger view.)
(Throwing down some additional faces for a story in the book. Just wasn’t feeling it in […] Click to continue reading this post
Style change. For a story-within-a-story in the book, I’m changing styles, going to a looser, more cartoony style, which sort of fits tonally with the subject matter in the story. The other day on the subway I designed the characters in that style, and I share them with you here. It’s lots of fun to draw in this looser […] Click to continue reading this post
The other day, quite recently, I clicked “place your order” on… a toy New York MTA bus. I can’t pretend it was for the youngster of the house, it was for me. No, it is not a mid-life crisis (heh… I’m sure others might differ on this point), and I will happily declare that it is not out of nostalgia for my time in the city, especially back in the 90s.
It’s for the book. I’ve an entire story set on a bus in Manhattan and I neglected to location scout a bus when I was last there. I figured I could work from tourist photos and so forth. Turns out that you don’t get many good tourist photos of MTA bus interiors, and not the angles I want. Then I discovered various online bus-loving subcultures that go through all the details of every model of NYC bus, with endless shots of the buses in different parts of the city… but still not many good interiors and no good overheads and so forth. (See Transittalk, for example – I now know way more about buses in New york than I ever thought I’d want to know.) Then I accidentally had an Amazon link show up in my […] Click to continue reading this post
In addition to swearing off drawing scenes with lots of windows (at least while I’m doing them), I’ve added crowd scenes*…
This station should have at least double the amount of people in it but […] Click to continue reading this post
Sorry I’ve been quiet for a long stretch recently. I’ve been tied up with travel, physics research, numerous meetings of various sorts (from the standard bean-counting variety to the “here’s three awesome science-y things to put into your movie/TVshow” variety*), and other things, like helping my garden survive this heatwave.
I’ve lost some time on the book, but I’m back on it for a while, and have […] Click to continue reading this post
(Apparently I spent a lot of time cross-hatching, back in 2010-2012? More on this below. click for larger view.)
I’ve changed locations, have several physics research tasks to work on, and so my usual work flow is not going to be appropriate for the next couple of weeks, so I thought I’d work on a different aspect of the book project. I’m well into the “one full page per day for the rest of the year to stay on target” part of the calendar and there’s good news and bad news. On the good news side, I’ve refined my workflow a lot, and devised new ways of achieving various technical tasks too numerous (and probably boring) to mention, and so I’ve actually got […] Click to continue reading this post
That is all.
(‘fraid you’ll have to wait for the finished book to learn why those shapes are relevant to the title…)
(Spoiler!! 🙂 )
Talking about gauge invariance took a couple more pages than I planned…
Well, this conversation (for the book) takes place in a (famous) railway station, so it would be neglectful of me to not have people scurrying around and so forth. I can’t do too many of these… takes a long time to draw all that detail, then put in shadows, then paint, etc. Drawing directly on screen saves time (cutting out scanning, adjusting the scan, etc), but still…
This is a screen shot (literally, sort of – I just pointed a camera at it) of a detailed large panel in progress. I got bored doing the […] Click to continue reading this post
I realized the other day, while on the train constructing more hands, that in this book I’m saddled with drawing lots of hands – almost more than any other single thing. Why? Well, this is a set of ten separate conversations, and most of the conversations take place when the people involved are sitting together. They’re not moving around so much, not flying or fighting as in an adventure or hero comic (sorry if you’re hoping for that) – they’re relatively still. As you might have observed about people, when they are sitting, they mostly adopt the same one or two poses for long stretches. The changes from moment to moment are not so great, and then they mostly cycle from one position to […] Click to continue reading this post
Doing a bit of old school inking for part of a page yesterday. Brush, india ink, bristol… brought tears to my eyes*.
-cvj
*Mostly been digital inking/pencilling these days, sadly… time is of the essence. Click to continue reading this post
I’m trying to make the characters somewhat expressive, since you, the book’s reader, will be spending a lot of time with them. This means constructing lots of hands doing things. Lots of hands. Hands take time, but are actually rather fun to construct from scratch. I start mine as two or three planes hinged together, and then go from there, subdividing until I’m done.
Still slowly getting back up to speed (literally) on page production. I’ve made some major tweaks in my desktop workflow (I mostly move back and forth between Photoshop and Illustrator at this stage), and finally have started keeping track of my colours in a more efficient way (using global process colours, etc), which will be useful if I have to do big colour changes later on. My workflow improvement also now includes […] Click to continue reading this post