Gestures

gesture_construction_25_may_2016

I’m trying to make the characters somewhat expressive, since you, the book’s reader, will be spending a lot of time with them. This means constructing lots of hands doing things. Lots of hands. Hands take time, but are actually rather fun to construct from scratch. I start mine as two or three planes hinged together, and then go from there, subdividing until I’m done.

-cvj Click to continue reading this post

Gut Feeling…

gut_feeling_sampleStill slowly getting back up to speed (literally) on page production. I’ve made some major tweaks in my desktop workflow (I mostly move back and forth between Photoshop and Illustrator at this stage), and finally have started keeping track of my colours in a more efficient way (using global process colours, etc), which will be useful if I have to do big colour changes later on. My workflow improvement also now includes […] Click to continue reading this post

Close Encounter?

…of the physics kind.

rough_panel_11_may_2016

Ok, I’ll share a bit during my lunch break from spending too much time doing detail in a tiny panel few will linger on. (Perils of a detail-freak….) It’s a rough underdrawing I did this morning for a panel I’m now turning into final art (the black stuff is the start of final lines). That’s the character you saw a turnaround for earlier, busy at work in a cafe when… (To be continued…)

-cvj
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Every Now and Then…

Here’s a character turnaround I finished today. It is a sign that I’m about to delve into finished art on one of the stories in the book. Finally. Been a long time since I’ve done that, but I’ve been building up to it. Only 3 months later than I’d planned.

character_turnarounds_1

What’s a turnaround? Sort of self-explanatory name I hope. Its purpose? It is […] Click to continue reading this post

Another Digital Drill

not_batmans_sidekick_wideI found some time to do another practice digital sketch to get my skills back into shape. (Click for larger view.) I’ll admit I had fun with the three-color scheme for skin tones. For the three of you who recognize her, evidently there was another showbiz magazine article laying around for me to squint at. Yeah, her nose is too long. I’m not going to sweat it.

I figured the best way to stop me from further obsessing […] Click to continue reading this post

Digital Drills

not_uncle_quentin_wideDue to a busy semester, I’m rusty as hell in the drawing department, and so have been trying to find time to practice some faces in a graphic style. (Click for larger view.) not_uncle_quentin_rough I’m forcing myself to do it all digitally from scratch, just to encourage myself to get used to being in full-on drawing mode (not just inking mode or painting mode) on screen. In view of a certain film release coming up, this gentleman’s face has started turning up on magazine covers, and so I used one as reference for a quick sketch (see rough on right), and then did some over-inking (digital) and colour finishing experiments here and there, with the result at the top. Title*: “Not Uncle Quentin”.

-cvj

(*Kind of a shout out to Enid Blyton, oddly…) Click to continue reading this post

Conversation Starting Somewhere…

Somewhere near you, some perfectly ordinary people are about to do something wonderful – start a conversation about science… turn their minds to how the world around them works. Isn’t that great? Here’s an iPad rough of an opening splash page of a story with one such conversation*. Listen! – It is about to begin. (Click for larger view.) Pick your city/street/people…

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-cvj

[…] Click to continue reading this post

Face the Morning…

expo_line_lady_11_sept_15With the new semester and a return to the routine of campus life comes taking the subway train regularly in the morning again, which I’m pleased to return to. It means odd characters, snippets of all sort of conversations, and – if I get a seat and a good look – the opportunity to practice a bit of quick sketching of faces. I’m slow and rusty from no recent regular practice, so I imagine that it was mostly luck that helped me get a reasonable likeness […] Click to continue reading this post