Stranger Stuff…

Ok all you Stranger Things fans. You were expecting a physicist to say a few things about the show weren’t you? Over at Screen Junkies, they’ve launched the first episode of a focus on TV Science (a companion to the Movie Science series you already know about)… and with the incomparable host Hal Rudnick, I talked about Stranger Things. There are spoilers. Enjoy.

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New Style…

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Style change. For a story-within-a-story in the book, I’m changing styles, going to a looser, more cartoony style, which sort of fits tonally with the subject matter in the story. The other day on the subway I designed the characters in that style, and I share them with you here. It’s lots of fun to draw in this looser […] Click to continue reading this post

All Aboard…!

The other day, quite recently, I clicked “place your order” on… a toy New York MTA bus. I can’t pretend it was for the youngster of the house, it was for me. No, it is not a mid-life crisis (heh… I’m sure others might differ on this point), and I will happily declare that it is not out of nostalgia for my time in the city, especially back in the 90s.

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It’s for the book. I’ve an entire story set on a bus in Manhattan and I neglected to location scout a bus when I was last there. I figured I could work from tourist photos and so forth. Turns out that you don’t get many good tourist photos of MTA bus interiors, and not the angles I want. Then I discovered various online bus-loving subcultures that go through all the details of every model of NYC bus, with endless shots of the buses in different parts of the city… but still not many good interiors and no good overheads and so forth. (See Transittalk, for example – I now know way more about buses in New york than I ever thought I’d want to know.) Then I accidentally had an Amazon link show up in my […] Click to continue reading this post

But Does That Really Happen…?

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Sorry I’ve been quiet for a long stretch recently. I’ve been tied up with travel, physics research, numerous meetings of various sorts (from the standard bean-counting variety to the “here’s three awesome science-y things to put into your movie/TVshow” variety*), and other things, like helping my garden survive this heatwave.

I’ve lost some time on the book, but I’m back on it for a while, and have […] Click to continue reading this post

Kill Your Darlings…

dialogues_process_share_7-7-16(Apparently I spent a lot of time cross-hatching, back in 2010-2012? More on this below. click for larger view.)

I’ve changed locations, have several physics research tasks to work on, and so my usual work flow is not going to be appropriate for the next couple of weeks, so I thought I’d work on a different aspect of the book project. I’m well into the “one full page per day for the rest of the year to stay on target” part of the calendar and there’s good news and bad news. On the good news side, I’ve refined my workflow a lot, and devised new ways of achieving various technical tasks too numerous (and probably boring) to mention, and so I’ve actually got […] Click to continue reading this post

Of Spies and Spacetime

Stephanie DeMarco interviewed me a few weeks ago for an article she was writing about the science in the TV show Agent Carter (season two). As you know, I did a lot of work for them on the science, some of which I’ve mentioned here, and we spoke about some of that and a lot of interesting other things besides. Well, her article appeared in Signal to Noise magazine, a publication all about communicating science, and it’s really a nice piece. You can read it here. (The excellent title I used for this post is from her article.)

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It is a pity that the show has not been renewed for a third season (I’m trying not […] Click to continue reading this post

Close Encounter?

…of the physics kind.

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Ok, I’ll share a bit during my lunch break from spending too much time doing detail in a tiny panel few will linger on. (Perils of a detail-freak….) It’s a rough underdrawing I did this morning for a panel I’m now turning into final art (the black stuff is the start of final lines). That’s the character you saw a turnaround for earlier, busy at work in a cafe when… (To be continued…)

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Competition Results!

design_film_competition_logo_mediumThis year’s USC Science Film Competition saw another crop of films with a great variety of approaches, with live action and animation, comedy, drama and documentary, and all sorts of hydrids of those forms. Thanks to all who took part. As for the results, and seeing the films (do take a look!) I’ll repeat here the post I did over on the competition’s blog:

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We had a lot of fun at the screening and showcase last Thursday. The films looked great on the Imax screen. Many thanks to Matt Scott for working hard to make sure it all looked great, and also to him and the Large Format Cinema Club for co-hosting the event! Once again, thanks to the Burg Foundation for supporting the competition financially with prize money, grants for helping with the filmmaking, and funds for refreshments and logistics.

The results are as follows: […] Click to continue reading this post

Weekend Reminder

NHM_poster_April_1_2016_2While wandering with the family in the Natural History Museum this weekend, I spotted a reminder (click for larger view) for Friday’s event, which you might be interested in.

I’ll be on a panel about science (particularly space-related) and the movies, with fellow panelist Sean Carroll, and it is hosted by the awesome Patt Morrison! It’s part of the Natural History Museum’s First Fridays series, which you might recall me blogging about here before (actually, last time I was at one, I was a host so I imagine it’ll feel a bit different this time).

Here’s a website with all the details.

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Visualizing Zero Matter

zero-matter-in-actionWired has a video piece about the VFX work done on Agent Carter to bring the substance known as “zero matter” to your screens. They very kindly mentioned me, which is a pleasant surprise. There was a lot of conversation early on with the writers, show runners, and the head of VFX (Sheena Duggal), discussing what it might look like, and what kind of aesthetic drivers were in play for the look of the show overall (less ZAP! and more ooze and flow), and what you see on screen is the result of a lot of that conversation. It’s really great to see so much of what we brainstormed make it up on screen. The main physics input I wanted to use as a guide was the idea that this is some sort of special fluid from “elsewhere”, in a very special physical phase (inspired by various super fluids and perfect fluids in actual physics from our world, which I explained a bit about to them…Sheena was also very taken with ferrofluids, which was a very smart design input to use as reference). We also talked a lot about the idea that zero matter manifests itself in different ways depending upon the biology of the host. (See a post I did about other aspects of zero matter here, including the naming of it, and “elsewhere”.)

The amazing company Double Negative played a huge role overall, doing the rendering and bringing all sort of techniques to bear to make it all work. You’ll maybe recognize that name since they were the people who worked with physicist Kip Thorne […] Click to continue reading this post

BPS Panel on Science and Entertainment

BPS_panel_1Yes, I’ve been panelling again, down at the LA Convention Center. It was a fun conversation, moderated by Rick Loverd the Program Director of the Science and Entertainment Exchange, entitled “The Science of Hollywood” as part of the 60th Annual Meeting of the Biophysical Society*. With me were Amy Berg, who is a Film/TV Writer and Executive Producer, Jessica Cail, Professor of Psychopharmacology, Pepperdine University, and Mike Ireland, Senior Vice President, Production, 20th Century Fox.

Despite the title, we were not trying to put observations of, experiments done on, or theories constructed about Hollywood on any firm scientific footing! We did engage in a lot of discussion about the connections we work on between science and Film and TV. We spoke about why we do it, how we try to do it, and […] Click to continue reading this post