Heads Up

The last day or two I’ve paused from various things due to various other things intervening and competing for time. For work toward the project in the in-betweens, I’ve decided to do a bit of study (really, re-study and move things forward a bit) of head construction… mostly working on two key things: (1) Variety of types and (2) more solidity and, er, sculptedness…. This will help with improved production and character design and so forth later on, for The Project.

All while still keeping speed at a good clip. At the right is a quick study I did toward the end of the day today. It is rough, and I am focusing on overall structure, so forgive the crudity. I’d been working entirely with pencil earlier in the day, so this was a change of medium, and a change of pace, that is often useful for getting nice flow. The medium? I used the app Brushes on the iPad. So there’s the one thin stroke of black, using a stylus. I’d done a rough framework of blue underneath first, for layout and bulk.

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