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	<title>Comments on: Tales from the Industry XXXIV &#8211; Revisiting an Extra Dimension</title>
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		<title>By: Tales from the Industry XXXVI &#8211; 3D at the Fun Fair at Asymptotia</title>
		<link>http://asymptotia.com/2011/02/21/tales-from-the-industry-xxxiv-revisiting-an-extra-dimension/comment-page-1/#comment-187269</link>
		<dc:creator>Tales from the Industry XXXVI &#8211; 3D at the Fun Fair at Asymptotia</dc:creator>
		<pubDate>Mon, 20 Jun 2011 14:47:46 +0000</pubDate>
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		<description><![CDATA[[...] the shelf dedicated 3D cameras on the market (one of which we had &#8211; the same type I mentioned earlier this year), there are severe challenges involved. I spent a lot of time waiting around, since the technology, [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the shelf dedicated 3D cameras on the market (one of which we had &#8211; the same type I mentioned earlier this year), there are severe challenges involved. I spent a lot of time waiting around, since the technology, [...]</p>
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		<title>By: Ele Munjeli</title>
		<link>http://asymptotia.com/2011/02/21/tales-from-the-industry-xxxiv-revisiting-an-extra-dimension/comment-page-1/#comment-177292</link>
		<dc:creator>Ele Munjeli</dc:creator>
		<pubDate>Mon, 21 Feb 2011 19:22:39 +0000</pubDate>
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		<description><![CDATA[Yes, I&#039;m struggling with the implications of 3D development in interfaces along with gestural and voice controls. We know it&#039;s coming but we can&#039;t design without a platform in place. It&#039;s as if all the various related technologies are spinning in space without gravity.]]></description>
		<content:encoded><![CDATA[<p>Yes, I&#8217;m struggling with the implications of 3D development in interfaces along with gestural and voice controls. We know it&#8217;s coming but we can&#8217;t design without a platform in place. It&#8217;s as if all the various related technologies are spinning in space without gravity.</p>
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